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Belgian Amiga Club - ADF Collection
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BS1 part 31.zip
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BS1 part 31
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Professional Football Simulation v3.0 (1990)(MicroSearch)(Disk 2 of 2)[cr CLS][aka Head Coach].7z
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Professional Football Simulation v3.0 (1990)(MicroSearch)(Disk 2 of 2)[cr CLS][aka Head Coach].adf
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League_Play.doc
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1990-11-16
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Section 11
League Play
Supporting league play is accomplished by:
* The "make" utility
* Statistics maintenance while playing games
* The "lo" (League Office) utility
The "make" utility (see Section 2, Getting Started) includes the capability
of creating a league file. A league file is a file that the describes a
league:
* The name of the league
* The names of the conferences in the league
* The names of the divisions in each conference
* The names of the teams in each division
When playing a Head Coach game, you may choose to have league statistics
read in when the game starts, and updated when the game is over.
The "lo" utility accesses the league file to determine the makeup of the
league. After determining your choice of how to process statistics (by
league, by conference, etc.), "lo" collects the team statistics files for
all required teams. Then you may examine the statistics for teams,
statistics for players, team standings, etc.
Getting a League Started
To play a league, begin by reseting your Amiga and inserting your Head
Coach disk. When the master menu is displayed, enter:
make
As described in Section 2, Getting Started, you may format a new disk or
simply place new files on an existing disk. When the "make" utility asks
if you would like to form a league, click the "Yes" box.
The "make" utility then asks a series of questions in order to define the
league. When finished, the "make" utility writes a league file onto the
disk being "made".
You may also use a text editor ("ed", for example) to build a league file.
A league file is a text file containing a series of lines. Each line
specifies one of the following:
League Name Conference Namae
Division Name Team Name
Here is an example of a league file:
.LN HCFL.
.CN HCFL.
.DN EAST.
.TN BULLDOGS.
.TN REBELS.
.TN HAWKS.
.TN BUFFALOS.
.DN CENTRAL.
.TN CRUSADERS.
.TN LONGHORNS.
.TN REDBIRDS.
.TN HORNETS.
.DN WEST.
.TN TIGERS.
.TN PANTHERS.
.TN MUSTANGS.
.TN COBRAS.
.EN .
Each line begins in column one (1) with a period ("."). Following the
peiod are two characters which identify the name being defined:
.LN League Name
.CN Conference Name
.DN Division Name
.TN Team Name
The upper case letters must be used. After the identification of the name
being defined must be at least one space, the name, and finally another
period ("."). The last line of the file must be the ".EN" line, indicating
the end of the file. You must begin the file with the league name, a
conference name, a division name, followed by the teams in that division.
The remainder of the file defines the remaining teams, divisions, and
conferences.
You must have one league name. You may have from one to three conferences.
Each conference may have from one to three divisions. Each division must
have either three, four, or five teams.
When beginning a game, Head Coach will ask if you would like to process
league statistics -- click the "Yes" box. The statistics files for the
teams will be read in. If there are no statistics files, Head Coach will
create new statistics files, if you wish.
When the game completes, you may instruct Head Coach to update the
statistics files.
To view team standings and league statistics, execute the "lo" utility from
your Head Coach disk. By using the mouse, you can specify the league to be
examined, and how the statistics are to be processed. Simply follow the
instructions to get the complete statistics picture for your league.